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Searched refs:evalTexture3DProjLodOffset (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp345 static void evalTexture3DProjLodOffset (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.… in evalTexture3DProjLodOffset() function
1797 …, false, -1.0f, 7.0f, true, IVec3(-8, 7, 3), tex3DMipmapFixed, evalTexture3DProjLodOffset, BOTH), in init()
1798 …, false, -1.0f, 7.0f, true, IVec3(7, 3, -8), tex3DMipmapFloat, evalTexture3DProjLodOffset, BOTH), in init()
1799 …), false, -1.0f, 7.0f, true, IVec3(3, -8, 7), tex3DMipmapInt, evalTexture3DProjLodOffset, BOTH), in init()
1800 …), false, -1.0f, 7.0f, true, IVec3(-8, 7, 3), tex3DMipmapUint, evalTexture3DProjLodOffset, BOTH), in init()