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Searched refs:eval_selection_vec2 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderOperatorTests.cpp729 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.i… in eval_selection_vec2() function
1396 { TYPE_FLOAT_VEC2, eval_selection_vec2 }, in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderOperatorTests.cpp1010 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.i… in eval_selection_vec2() function
2003 { TYPE_FLOAT_VEC2, eval_selection_vec2 }, in init()
/external/deqp/modules/gles3/functional/
Des3fShaderOperatorTests.cpp1070 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.i… in eval_selection_vec2() function
2044 { TYPE_FLOAT_VEC2, eval_selection_vec2 }, in init()