Searched refs:eval_selection_vec2 (Results 1 – 3 of 3) sorted by relevance
729 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.i… in eval_selection_vec2() function1396 { TYPE_FLOAT_VEC2, eval_selection_vec2 }, in init()
1010 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.i… in eval_selection_vec2() function2003 { TYPE_FLOAT_VEC2, eval_selection_vec2 }, in init()
1070 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.i… in eval_selection_vec2() function2044 { TYPE_FLOAT_VEC2, eval_selection_vec2 }, in init()