Searched refs:excludeObject (Results 1 – 3 of 3) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | CollisionSystem.java | 110 Vector2 hitPoint, Vector2 hitNormal, GameObject excludeObject) { in castRay() argument 127 tempHitNormal, movementDirection, excludeObject)) { in castRay() 153 GameObject excludeObject, boolean testDynamicSurfacesOnly) { in testBox() argument 208 movementDirection, excludeObject, worldTileOffset, hitPoints); in testBox() 223 movementDirection, excludeObject, Vector2.ZERO, hitPoints); in testBox() 433 Vector2 movementDirection, GameObject excludeObject) { in testSegmentAgainstList() argument 451 (excludeObject == null || segment.owner != excludeObject) && in testSegmentAgainstList() 477 Vector2 movementDirection, GameObject excludeObject, Vector2 outputOffset, in testBoxAgainstList() argument 498 (excludeObject == null || segment.owner != excludeObject) && in testBoxAgainstList()
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/external/robolectric/v3/runtime/ |
D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |
D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/
META-INF/MANIFEST.MF
com/
com/google/
com/ ... |