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Searched refs:exec_AreTexturesResident (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddlist.c9516 exec_AreTexturesResident(GLsizei n, const GLuint * texName, in exec_AreTexturesResident() function
10127 SET_AreTexturesResident(table, exec_AreTexturesResident); in _mesa_create_save_table()