Searched refs:exec_AreTexturesResident (Results 1 – 1 of 1) sorted by relevance
9516 exec_AreTexturesResident(GLsizei n, const GLuint * texName, in exec_AreTexturesResident() function10127 SET_AreTexturesResident(table, exec_AreTexturesResident); in _mesa_create_save_table()