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Searched refs:executeTokens (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/animator/
DSkScriptRuntime.h34 bool executeTokens(unsigned char* opCode);
DSkScriptRuntime.cpp62 bool SkScriptRuntime::executeTokens(unsigned char* opCode) { in executeTokens() function in SkScriptRuntime
DSkScriptTokenizer.cpp751 runtime.executeTokens((unsigned char*) data->bytes()); in innerScript()
1159 runtime.executeTokens((unsigned char*)data->bytes()); in processOp()