Searched refs:explicitLayoutLocation (Results 1 – 1 of 1) sorted by relevance
918 const int explicitLayoutLocation = getExplicitLocationFromPath(path); in validateSingleVariable() local935 else if (isInputVariable && !isVertexShader && explicitLayoutLocation == -1) in validateSingleVariable()940 else if (isOutputVariable && !isFragmentShader && explicitLayoutLocation == -1) in validateSingleVariable()964 if (explicitLayoutLocation == -1) in validateSingleVariable()971 … << tcu::TestLog::Message << "Verifying location, expecting " << explicitLayoutLocation << tcu::Te… in validateSingleVariable()972 locationOk = (propValue == explicitLayoutLocation); in validateSingleVariable()