Searched refs:eyePlane (Results 1 – 1 of 1) sorted by relevance
1253 const GLfloat *eyePlane = xform->EyeUserPlane[i]; in _mesa_PopAttrib() local1254 COPY_4V(ctx->Transform.EyeUserPlane[i], eyePlane); in _mesa_PopAttrib()1258 ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane ); in _mesa_PopAttrib()