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Searched refs:fActiveLayers (Results 1 – 2 of 2) sorted by relevance

/external/skia/tools/debugger/
DSkDebugCanvas.cpp170 fActiveLayers.rewind(); in markActiveCommands()
179 fActiveLayers.push(fCommandVector[i]); in markActiveCommands()
181 fActiveLayers.pop(); in markActiveCommands()
185 for (int i = 0; i < fActiveLayers.count(); ++i) { in markActiveCommands()
186 fActiveLayers[i]->setActive(true); in markActiveCommands()
DSkDebugCanvas.h255 SkTDArray<SkDrawCommand*> fActiveLayers; variable