Searched refs:fAllowNear (Results 1 – 5 of 5) sorted by relevance
100 , fAllowNear(true) { in LineQuadraticIntersections()108 SkDEBUGPARAMS(fAllowNear(false)) { in LineQuadraticIntersections()112 fAllowNear = allow; in allowNear()170 if (fAllowNear) { in intersect()199 if (fAllowNear) { in horizontalIntersect()255 if (fAllowNear) { in verticalIntersect()404 bool fAllowNear; member in LineQuadraticIntersections423 q.allowNear(fAllowNear); in intersect()
22 , fAllowNear(true) { in LineConicIntersections()30 SkDEBUGPARAMS(fAllowNear(false)) { in LineConicIntersections()34 fAllowNear = allow; in allowNear()73 if (fAllowNear) { in horizontalIntersect()98 if (fAllowNear) { in intersect()146 if (fAllowNear) { in verticalIntersect()323 bool fAllowNear; member in LineConicIntersections342 c.allowNear(fAllowNear); in intersect()
88 , fAllowNear(true) { in LineCubicIntersections()93 fAllowNear = allow; in allowNear()148 if (fAllowNear) { in intersect()184 if (fAllowNear) { in horizontalIntersect()247 if (fAllowNear) { in verticalIntersect()397 bool fAllowNear; member in LineCubicIntersections416 c.allowNear(fAllowNear); in intersect()
111 bool unparallel = fAllowNear ? NotAlmostEqualUlps_Pin(axByLen, ayBxLen) in intersect()131 if (fAllowNear || !unparallel) { in intersect()237 if (fAllowNear || result == 2) { in horizontal()313 if (fAllowNear || result == 2) { in vertical()
46 fAllowNear = nearAllowed; in allowNear()184 fAllowNear = true; in reset()309 bool fAllowNear; variable