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Searched refs:fAttribPointerIsValid (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLVertexArray.h65 if (fAttribArrayStates[i].fAttribPointerIsValid && in notifyVertexBufferDelete()
84 fAttribPointerIsValid = false; in invalidate()
88 bool fAttribPointerIsValid; member
DGrGLVertexArray.cpp52 if (!array->fAttribPointerIsValid || in set()
76 array->fAttribPointerIsValid = true; in set()