Home
last modified time | relevance | path

Searched refs:fAttribs (Results 1 – 3 of 3) sorted by relevance

/external/skia/bench/
DGLVertexAttributesBench.cpp32 , fAttribs(attribs) in GLVertexAttributesBench()
33 , fStride(2 * sizeof(SkPoint) + fAttribs * sizeof(GrGLfloat) * 4) { in GLVertexAttributesBench()
34 fName.appendf("GLVertexAttributesBench_%d", fAttribs); in GLVertexAttributesBench()
58 uint32_t fAttribs; member in GLVertexAttributesBench
161 fProgram = setupShader(ctx, fAttribs, kMaxAttribs); in setup()
174 float colorContribution = targetColor / fAttribs; in setup()
191 for (uint32_t k = 0; k < fAttribs * 4; k += 4) { in setup()
221 for (uint32_t i = 0; i < fAttribs; i++) { in glDraw()
/external/skia/src/gpu/
DGrGeometryProcessor.h49 fAttribs[fNumAttribs] = attribute; in addVertexAttrib()
50 return fAttribs[fNumAttribs++]; in addVertexAttrib()
DGrPrimitiveProcessor.h180 return fAttribs[index]; in getAttrib()
234 Attribute fAttribs[kMaxVertexAttribs]; variable