Searched refs:fBaseFrequencyY (Results 1 – 4 of 4) sorted by relevance
/external/skia/include/effects/ |
D | SkPerlinNoiseShader.h | 118 const SkScalar fBaseFrequencyY; variable
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/external/skia/src/effects/ |
D | SkPerlinNoiseShader.cpp | 274 , fBaseFrequencyY(baseFrequencyY) in SkPerlinNoiseShader() 309 buffer.writeScalar(fBaseFrequencyY); in flatten() 454 shader.fBaseFrequencyY, newMatrix); in PerlinNoiseShaderContext() 921 new PaintingData(fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY, matrix); in asFragmentProcessor() 967 str->appendScalar(fBaseFrequencyY); in toString()
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/external/skia/experimental/SkPerlinNoiseShader2/ |
D | SkPerlinNoiseShader2.h | 131 const SkScalar fBaseFrequencyY; variable
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D | SkPerlinNoiseShader2.cpp | 340 , fBaseFrequencyY(baseFrequencyY) in SkPerlinNoiseShader2() 377 buffer.writeScalar(fBaseFrequencyY); in flatten() 506 SkScalar y = point.fY * perlinNoiseShader.fBaseFrequencyY; in calculateImprovedNoiseValueForPoint() 591 shader.fBaseFrequencyY, newMatrix); in PerlinNoiseShaderContext() 1317 new PaintingData(fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY, matrix); in asFragmentProcessor() 1390 str->appendScalar(fBaseFrequencyY); in toString()
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