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Searched refs:fBoundVertexArrayIDIsValid (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.h430 fBoundVertexArrayIDIsValid = false; in invalidate()
441 if (fBoundVertexArrayIDIsValid && fBoundVertexArrayID == id) { in notifyVertexArrayDelete()
452 if (!fBoundVertexArrayIDIsValid || arrayID != fBoundVertexArrayID) { in setVertexArrayID()
454 fBoundVertexArrayIDIsValid = true; in setVertexArrayID()
524 bool fBoundVertexArrayIDIsValid; variable