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Searched refs:fBoundVertexBufferIsValid (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkCommandBuffer.h68 if (!fBoundVertexBufferIsValid || vkBuffer != fBoundVertexBuffer) { in bindVertexBuffer()
75 fBoundVertexBufferIsValid = true; in bindVertexBuffer()
173 , fBoundVertexBufferIsValid(false) in GrVkCommandBuffer()
189 bool fBoundVertexBufferIsValid; variable
DGrVkCommandBuffer.cpp44 fBoundVertexBufferIsValid = false; in invalidateState()