Searched refs:fBoundsUni (Results 1 – 1 of 1) sorted by relevance
29 UniformHandle fBoundsUni; member in GrGLConvolutionEffect42 fBoundsUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()74 const char* bounds = uniformHandler->getUniformCStr(fBoundsUni); in emitCode()115 pdman.set2f(fBoundsUni, 1.0f - bounds[1], 1.0f - bounds[0]); in onSetData()117 pdman.set2f(fBoundsUni, bounds[0], bounds[1]); in onSetData()