Searched refs:fCircleUniform (Results 1 – 1 of 1) sorted by relevance
106 GrGLSLProgramDataManager::UniformHandle fCircleUniform; member in GLCircleEffect118 fCircleUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()164 pdman.set4f(fCircleUniform, ce.getCenter().fX, ce.getCenter().fY, radius, in onSetData()