Searched refs:fCompressionMode (Results 1 – 2 of 2) sorted by relevance
110 SkASSERT(kNone_CompressionMode == fCompressionMode); in draw()145 if (kBlitter_CompressionMode == fCompressionMode) { in draw()180 fCompressionMode = kCompress_CompressionMode; in init()187 if (kCompress_CompressionMode == fCompressionMode) { in init()201 fCompressionMode = kBlitter_CompressionMode; in init()211 if (kBlitter_CompressionMode != fCompressionMode) { in init()237 if (kNone_CompressionMode != fCompressionMode) { in createTexture()284 switch (fCompressionMode) { in toTexture()
46 , fCompressionMode(kNone_CompressionMode) { in GrSWMaskHelper()120 } fCompressionMode; variable