Home
last modified time | relevance | path

Searched refs:fCoverageScaleUniform (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/effects/
DGrBezierEffect.cpp47 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(ce.coverageScale())); in setData()
65 UniformHandle fCoverageScaleUniform; member in GrGLConicEffect
218 fCoverageScaleUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, in onEmitCode()
321 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(qe.coverageScale())); in setData()
339 UniformHandle fCoverageScaleUniform; member in GrGLQuadEffect
435 fCoverageScaleUniform = uniformHandler->addUniform(kFragment_GrShaderFlag, in onEmitCode()