Searched refs:fCurrElementArrayBuffer (Results 1 – 2 of 2) sorted by relevance
129 GrGLuint fCurrElementArrayBuffer; member139 , fCurrElementArrayBuffer(0) in ThreadContext()179 id = ctx->fCurrElementArrayBuffer; in nullGLBufferData()222 ctx->fCurrElementArrayBuffer = buffer; in nullGLBindBuffer()234 if (ids[i] == ctx->fCurrElementArrayBuffer) { in nullGLDeleteBuffers()235 ctx->fCurrElementArrayBuffer = 0; in nullGLDeleteBuffers()252 id = ctx->fCurrElementArrayBuffer; in nullGLMapBufferRange()274 id = ctx->fCurrElementArrayBuffer; in nullGLMapBuffer()302 id = ctx->fCurrElementArrayBuffer; in nullGLUnmapBuffer()327 id = ctx->fCurrElementArrayBuffer; in nullGLGetBufferParameteriv()
124 GrGLuint fCurrElementArrayBuffer; member in SkNullGLContext::ContextState133 , fCurrElementArrayBuffer(0) in ContextState()177 id = state->fCurrElementArrayBuffer; in nullGLBufferData()226 state->fCurrElementArrayBuffer = buffer; in nullGLBindBuffer()244 if (ids[i] == state->fCurrElementArrayBuffer) { in nullGLDeleteBuffers()245 state->fCurrElementArrayBuffer = 0; in nullGLDeleteBuffers()268 id = state->fCurrElementArrayBuffer; in nullGLMapBufferRange()296 id = state->fCurrElementArrayBuffer; in nullGLMapBuffer()330 id = state->fCurrElementArrayBuffer; in nullGLUnmapBuffer()361 id = state->fCurrElementArrayBuffer; in nullGLGetBufferParameteriv()