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Searched refs:fCurrentSamplerBinding (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkUniformHandler.h53 , fCurrentSamplerBinding(0) { in GrVkUniformHandler()
78 uint32_t fCurrentSamplerBinding; variable
DGrVkUniformHandler.cpp111 uni.fBinding = fCurrentSamplerBinding++; in internalAddUniformArray()