Searched refs:fDefaultVertexArrayBoundIndexBufferID (Results 1 – 1 of 1) sorted by relevance
432 fDefaultVertexArrayBoundIndexBufferID = false; in invalidate()471 id == fDefaultVertexArrayBoundIndexBufferID) { in notifyIndexBufferDelete()472 fDefaultVertexArrayBoundIndexBufferID = 0; in notifyIndexBufferDelete()494 id != fDefaultVertexArrayBoundIndexBufferID) { in setIndexBufferIDOnDefaultVertexArray()497 fDefaultVertexArrayBoundIndexBufferID = id; in setIndexBufferIDOnDefaultVertexArray()527 GrGLuint fDefaultVertexArrayBoundIndexBufferID; variable