Searched refs:fDiffuseMap (Results 1 – 1 of 1) sorted by relevance
58 , fDiffuseMap(diffuse) in SkLightingShaderImpl()113 SkBitmap fDiffuseMap; member in SkLightingShaderImpl361 SkASSERT(fDiffuseMap.width() == fNormalMap.width() && in asFragmentProcessor()362 fDiffuseMap.height() == fNormalMap.height()); in asFragmentProcessor()365 if (!make_mat(fDiffuseMap, this->getLocalMatrix(), localMatrix, &diffM)) { in asFragmentProcessor()391 fDiffuseMap, diffParams)); in asFragmentProcessor()416 return fDiffuseMap.isOpaque(); in isOpaque()628 buf.writeBitmap(fDiffuseMap); in flatten()671 SkBitmapProcState* diffuseState = new (diffuseStateStorage) SkBitmapProcState(fDiffuseMap, in onCreateContext()