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Searched refs:fDynamic (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/
DGrGeometryBuffer.h29 bool dynamic() const { return fDynamic; } in dynamic()
106 , fDynamic(dynamic) in GrGeometryBuffer()
118 bool fDynamic; variable
/external/skia/src/gpu/vk/
DGrVkIndexBuffer.cpp13 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, false) in GrVkIndexBuffer()
20 desc.fDynamic = dynamic; in Create()
DGrVkVertexBuffer.cpp13 : INHERITED(gpu, desc.fSizeInBytes, desc.fDynamic, false) in GrVkVertexBuffer()
20 desc.fDynamic = dynamic; in Create()
DGrVkUniformBuffer.cpp17 desc.fDynamic = dynamic; in Create()
DGrVkTransferBuffer.cpp15 desc.fDynamic = false; in Create()
DGrVkBuffer.h51 bool fDynamic; member
/external/skia/src/animator/
DSkAnimateBase.h34 bool isDynamic() const { return SkToBool(fDynamic); } in isDynamic()
69 unsigned fDynamic : 1; variable
DSkAnimateBase.cpp43 fChanged(0), fDelayed(0), fDynamic(0), fHasEndEvent(0), fHasValues(0), in SkAnimateBase()
107 boolResult = fDynamic; in getProperty()
188 fDynamic = boolValue; in setProperty()