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Searched refs:fFragmentProcessors (Results 1 – 10 of 10) sorted by relevance

/external/skia/src/gpu/
DGrPipeline.h105 return fFragmentProcessors.count() - fNumColorProcessors; in numCoverageFragmentProcessors()
107 int numFragmentProcessors() const { return fFragmentProcessors.count(); } in numFragmentProcessors()
121 return *fFragmentProcessors[idx].get(); in getColorFragmentProcessor()
126 return *fFragmentProcessors[fNumColorProcessors + idx].get(); in getCoverageFragmentProcessor()
130 return *fFragmentProcessors[idx].get(); in getFragmentProcessor()
202 FragmentProcessorArray fFragmentProcessors; variable
DGrPipeline.cpp102 pipeline->fFragmentProcessors.reset(numTotalProcessors); in CreateAt()
107 pipeline->fFragmentProcessors[currFPIdx].reset(fp); in CreateAt()
114 pipeline->fFragmentProcessors[currFPIdx].reset(fp); in CreateAt()
167 for (int i = 0; i < fFragmentProcessors.count(); ++i) { in addDependenciesTo()
168 add_dependencies_for_processor(fFragmentProcessors[i].get(), rt); in addDependenciesTo()
214 a.fFragmentProcessors.count() != b.fFragmentProcessors.count() || in AreEqual()
/external/skia/src/gpu/gl/
DGrGLProgram.cpp42 , fFragmentProcessors(fragmentProcessors) in GrGLProgram()
58 for (int i = 0; i < fFragmentProcessors.count(); ++i) { in ~GrGLProgram()
59 delete fFragmentProcessors[i]; in ~GrGLProgram()
103 int numProcessors = fFragmentProcessors.count(); in setFragmentData()
106 fFragmentProcessors[i]->setData(fProgramDataManager, processor); in setFragmentData()
DGrGLProgram.h134 GrGLSLFragProcs fFragmentProcessors; variable
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.cpp151 fFragmentProcessors.push_back(fragProc); in emitAndInstallFragProc()
284 for (int i = 0; i < fFragmentProcessors.count(); ++i) { in cleanupFragmentProcessors()
285 delete fFragmentProcessors[i]; in cleanupFragmentProcessors()
DGrGLSLProgramBuilder.h91 GrGLSLFragProcs fFragmentProcessors; variable
/external/skia/src/gpu/vk/
DGrVkProgram.cpp44 , fFragmentProcessors(fragmentProcessors) in GrVkProgram()
180 for (int i = 0; i < fFragmentProcessors.count(); ++i) { in setData()
182 fFragmentProcessors[i]->setData(fProgramDataManager, processor); in setData()
DGrVkProgram.h150 GrGLSLFragProcs fFragmentProcessors; variable
DGrVkProgramBuilder.cpp322 fFragmentProcessors); in finalize()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp268 fFragmentProcessors, in createProgram()