Searched refs:fFrameBuffer (Results 1 – 2 of 2) sorted by relevance
39 , fFrameBuffer(nullptr) in GrDebugGL()72 fFrameBuffer = nullptr; in ~GrDebugGL()147 if (fFrameBuffer) { in setFrameBuffer()148 GrAlwaysAssert(fFrameBuffer->getBound()); in setFrameBuffer()149 fFrameBuffer->resetBound(); in setFrameBuffer()151 GrAlwaysAssert(!fFrameBuffer->getDeleted()); in setFrameBuffer()152 fFrameBuffer->unref(); in setFrameBuffer()155 fFrameBuffer = frameBuffer; in setFrameBuffer()157 if (fFrameBuffer) { in setFrameBuffer()158 GrAlwaysAssert(!fFrameBuffer->getDeleted()); in setFrameBuffer()[all …]
74 GrFrameBufferObj *getFrameBuffer() { return fFrameBuffer; } in getFrameBuffer()133 GrFrameBufferObj* fFrameBuffer; variable