Searched refs:fFrameFences (Results 1 – 2 of 2) sorted by relevance
42 memset(fFrameFences, 0, sizeof(fFrameFences)); in SkGLContext()48 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { in ~SkGLContext()49 SkASSERT(0 == fFrameFences[i]); in ~SkGLContext()64 for (size_t i = 0; i < SK_ARRAY_COUNT(fFrameFences); i++) { in teardown()65 if (fFrameFences[i]) { in teardown()66 fFenceSync->deleteFence(fFrameFences[i]); in teardown()67 fFrameFences[i] = 0; in teardown()91 if (fFrameFences[fCurrentFenceIdx]) { in waitOnSyncOrSwap()92 if (!fFenceSync->waitFence(fFrameFences[fCurrentFenceIdx], true)) { in waitOnSyncOrSwap()95 fFenceSync->deleteFence(fFrameFences[fCurrentFenceIdx]); in waitOnSyncOrSwap()[all …]
113 SkPlatformGpuFence fFrameFences[kMaxFrameLag - 1]; variable