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Searched refs:fFsIn (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVarying.h28 const char* fsIn() const { return fFsIn; } in fsIn()
40 fFsIn(nullptr) {} in GrGLSLVarying()
49 const char* fFsIn; variable
DGrGLSLVarying.cpp64 varying->fFsIn = (willUseGeoShader ? v.fGsOut : v.fVsOut).c_str(); in internalAddVarying()