Searched refs:fGLClientWaitSync (Results 1 – 1 of 1) sorted by relevance
34 GLClientWaitSyncProc fGLClientWaitSync; member in SkGLContext::GLFenceSync123 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( in CreateIfSupported()133 ret->fGLClientWaitSync = reinterpret_cast<GLClientWaitSyncProc>( in CreateIfSupported()139 if (!ret->fGLFenceSync || !ret->fGLClientWaitSync || !ret->fGLDeleteSync) { in CreateIfSupported()152 return GL_WAIT_FAILED != fGLClientWaitSync(glsync, flush ? GL_SYNC_FLUSH_COMMANDS_BIT : 0, -1); in waitFence()