Searched refs:fGLLib (Results 1 – 2 of 2) sorted by relevance
17 void* fGLLib; member24 GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(libs->fGLLib, name); in angle_get_gl_proc()38 if (nullptr == gLibs.fGLLib) { in GrGLCreateANGLEInterface()41 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dll"); in GrGLCreateANGLEInterface()44 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dylib"); in GrGLCreateANGLEInterface()47 gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.so"); in GrGLCreateANGLEInterface()52 if (nullptr == gLibs.fGLLib || nullptr == gLibs.fEGLLib) { in GrGLCreateANGLEInterface()
35 GLProcGetter() : fGLLib("opengl32.dll") {} in GLProcGetter()37 bool isInitialized() const { return SkToBool(fGLLib.get()); } in isInitialized()41 if ((proc = (GrGLFuncPtr) GetProcAddress(fGLLib.get(), name))) { in getProc()51 AutoLibraryUnload fGLLib; member in GLProcGetter