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Searched refs:fHWProjectionMatrixState (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPathRendering.cpp83 fHWProjectionMatrixState.invalidate(); in resetContext()
223 if (renderTargetOrigin == fHWProjectionMatrixState.fRenderTargetOrigin && in setProjectionMatrix()
224 renderTargetSize == fHWProjectionMatrixState.fRenderTargetSize && in setProjectionMatrix()
225 matrix.cheapEqualTo(fHWProjectionMatrixState.fViewMatrix)) { in setProjectionMatrix()
229 fHWProjectionMatrixState.fViewMatrix = matrix; in setProjectionMatrix()
230 fHWProjectionMatrixState.fRenderTargetSize = renderTargetSize; in setProjectionMatrix()
231 fHWProjectionMatrixState.fRenderTargetOrigin = renderTargetOrigin; in setProjectionMatrix()
234 fHWProjectionMatrixState.getRTAdjustedGLMatrix<4>(glMatrix); in setProjectionMatrix()
DGrGLPathRendering.h116 MatrixState fHWProjectionMatrixState; variable