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Searched refs:fHasSecondaryOutput (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.h163 bool hasSecondaryOutput() const override { return fHasSecondaryOutput; } in hasSecondaryOutput()
226 bool fHasSecondaryOutput; variable
DGrGLSLFragmentShaderBuilder.cpp76 , fHasSecondaryOutput(false) in GrGLSLFragmentShaderBuilder()
269 SkASSERT(!fHasSecondaryOutput); in enableSecondaryOutput()
270 fHasSecondaryOutput = true; in enableSecondaryOutput()