Searched refs:fInUse (Results 1 – 1 of 1) sorted by relevance
23 , fInUse(false) {} in GrProgramObj()30 void setInUse() { fInUse = true; } in setInUse()31 void resetInUse() { fInUse = false; } in resetInUse()32 bool getInUse() const { return fInUse; } in getInUse()38 bool fInUse; // has this program been activated by a glUseProgram call? variable