Searched refs:fInstanceCount (Results 1 – 4 of 4) sorted by relevance
61 fInstanceCount = 0; in init()87 fInstanceCount = 0; in initIndexed()118 fInstanceCount = instanceCount; in initInstanced()128 int instanceCount() const { return fInstanceCount; } in instanceCount()130 bool isInstanced() const { return fInstanceCount > 0; } in isInstanced()136 if (vertices.fInstanceCount <= vertices.fMaxInstancesPerDraw) { in init()151 fInstancesRemaining = vertices.fInstanceCount - vertices.fMaxInstancesPerDraw; in init()173 int fInstanceCount;
33 fInstanceCount = di.fInstanceCount; in operator =()
114 instanceData->fInstanceCount = 0; in Alloc()123 SkASSERT(fInstanceCount < fReserveCnt); in append()124 fIndices[fInstanceCount] = index; in append()125 fTransformValues[2 * fInstanceCount] = x; in append()126 fTransformValues[2 * fInstanceCount + 1] = y; in append()127 ++fInstanceCount; in append()131 int count() const { return fInstanceCount; } in count()156 int fInstanceCount; member
64 GrGLuint fInstanceCount; member73 GrGLuint fInstanceCount; member