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Searched refs:fIsFlat (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp50 v.fIsFlat = flat; in internalAddVarying()
112 const char* modifier = v.fIsFlat ? "flat" : fDefaultInterpolationModifier; in finalize()
DGrGLSLVarying.h148 bool fIsFlat; member