Searched refs:fIsGLBackend (Results 1 – 2 of 2) sorted by relevance
83 fIsGLBackend = useGLBackend; in SkANGLEGLContext()184 SkGLContext* ctx = fIsGLBackend ? SkANGLEGLContext::CreateOpenGL() in createNew()
56 bool fIsGLBackend; variable