Searched refs:fMSAAEnabled (Results 1 – 2 of 2) sorted by relevance
555 TriState fMSAAEnabled; variable
453 fMSAAEnabled = kUnknown_TriState; in onResetContext()2498 SkASSERT(fMSAAEnabled != kYes_TriState); in finishDrawTarget()2844 if (kYes_TriState != fMSAAEnabled) { in flushHWAAState()2846 fMSAAEnabled = kYes_TriState; in flushHWAAState()2849 if (kNo_TriState != fMSAAEnabled) { in flushHWAAState()2851 fMSAAEnabled = kNo_TriState; in flushHWAAState()