Searched refs:fMSColorRenderbufferID (Results 1 – 3 of 3) sorted by relevance
39 fMSColorRenderbufferID = idDesc.fMSColorRenderbufferID; in init()129 if (fMSColorRenderbufferID) { in onRelease()130 GL_CALL(DeleteRenderbuffers(1, &fMSColorRenderbufferID)); in onRelease()135 fMSColorRenderbufferID = 0; in onRelease()142 fMSColorRenderbufferID = 0; in onAbandon()157 if (fMSColorRenderbufferID) { in dumpMemoryStatistics()173 renderbuffer_id.appendU32(fMSColorRenderbufferID); in dumpMemoryStatistics()
28 GrGLuint fMSColorRenderbufferID; member104 GrGLuint fMSColorRenderbufferID; variable
632 idDesc.fMSColorRenderbufferID = 0; in onWrapBackendRenderTarget()1161 idDesc->fMSColorRenderbufferID = 0; in createRenderTargetObjects()1188 GL_CALL(GenRenderbuffers(1, &idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()1190 !idDesc->fMSColorRenderbufferID) { in createRenderTargetObjects()1204 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()1216 idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()1252 if (idDesc->fMSColorRenderbufferID) { in createRenderTargetObjects()1253 GL_CALL(DeleteRenderbuffers(1, &idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()