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Searched refs:fNormLocalMatrix (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkLightingShader.cpp64 fNormLocalMatrix = *normLocalM; in SkLightingShaderImpl()
66 fNormLocalMatrix.reset(); in SkLightingShaderImpl()
69 (void)fNormLocalMatrix.getType(); in SkLightingShaderImpl()
118 SkMatrix fNormLocalMatrix; member in SkLightingShaderImpl
369 if (!make_mat(fNormalMap, fNormLocalMatrix, localMatrix, &normM)) { in asFragmentProcessor()
384 fNormLocalMatrix, in asFragmentProcessor()
622 bool hasNormLocalM = !fNormLocalMatrix.isIdentity(); in flatten()
625 buf.writeMatrix(fNormLocalMatrix); in flatten()
648 total.setConcat(*rec.fMatrix, fNormLocalMatrix); in computeNormTotalInverse()