Searched refs:fNormalState (Results 1 – 1 of 1) sorted by relevance
98 SkBitmapProcState* fNormalState; member in SkLightingShaderImpl::LightingShaderContext429 , fNormalState(normalState) in LightingShaderContext()447 fNormalState->~SkBitmapProcState(); in ~LightingShaderContext()486 SkBitmapProcState::MatrixProc normalMProc = fNormalState->getMatrixProc(); in shadeSpan()487 SkBitmapProcState::SampleProc32 normalSProc = fNormalState->getSampleProc32(); in shadeSpan()490 int normMax = fNormalState->maxCountForBufferSize(sizeof(tmpNormal[0]) * TMP_COUNT); in shadeSpan()494 SkASSERT(fNormalState->fPixmap.addr()); in shadeSpan()507 normalMProc(*fNormalState, tmpNormal, n, x, y); in shadeSpan()508 normalSProc(*fNormalState, tmpNormal, n, tmpNormal2); in shadeSpan()