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Searched refs:fNormalized (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLVertexArray.cpp14 GrGLboolean fNormalized; // Only used by floating point types. member
64 layout.fNormalized, in set()
69 SkASSERT(!layout.fNormalized); in set()