Searched refs:fOpaque (Results 1 – 2 of 2) sorted by relevance
169 bool fOpaque; variable
174 fOpaque = SkToBool(flags & kIsOpaque_Flag); in SkGpuDevice()176 SkAlphaType at = fOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; in SkGpuDevice()346 SkImageInfo info = fRenderTarget->surfacePriv().info(fOpaque ? kOpaque_SkAlphaType : in replaceRenderTarget()