Searched refs:fPLSSetupProgram (Results 1 – 2 of 2) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 231 memset(&fPLSSetupProgram, 0, sizeof(fPLSSetupProgram)); in GrGLGpu() 276 if (0 != fPLSSetupProgram.fArrayBuffer) { in ~GrGLGpu() 277 GL_CALL(DeleteBuffers(1, &fPLSSetupProgram.fArrayBuffer)); in ~GrGLGpu() 280 if (0 != fPLSSetupProgram.fProgram) { in ~GrGLGpu() 281 GL_CALL(DeleteProgram(fPLSSetupProgram.fProgram)); in ~GrGLGpu() 347 GL_CALL_RET(fPLSSetupProgram.fProgram, CreateProgram()); in createPLSSetupProgram() 353 GrGLuint vshader = GrGLCompileAndAttachShader(*fGLContext, fPLSSetupProgram.fProgram, in createPLSSetupProgram() 358 GrGLuint fshader = GrGLCompileAndAttachShader(*fGLContext, fPLSSetupProgram.fProgram, in createPLSSetupProgram() 361 GL_CALL(LinkProgram(fPLSSetupProgram.fProgram)); in createPLSSetupProgram() 363 GL_CALL_RET(fPLSSetupProgram.fPosXformUniform, GetUniformLocation(fPLSSetupProgram.fProgram, in createPLSSetupProgram() [all …]
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D | GrGLGpu.h | 606 } fPLSSetupProgram; variable
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