Searched refs:fPathDepth (Results 1 – 1 of 1) sorted by relevance
146 fPathDepth = 0; in randomize()151 SkASSERT(!fPathDepth); in randomize()158 SkASSERT(!fPathDepth); in randomize()215 SkDebugf("%.*s%s\n", fPathDepth * 3, fTab, gRandomSetMatrixNames[setMatrix]); in makeMatrix()324 SkDebugf("%.*s%s\n", fPathDepth * 3, fTab, gRandomSetRRectNames[rrectType]); in makeRRect()371 SkDebugf("%.*s%s\n", fPathDepth * 3, fTab, in makePath()411 if (fPathDepth < fPathDepthLimit) { in makePath()412 ++fPathDepth; in makePath()419 --fPathDepth; in makePath()424 if (fPathDepth < fPathDepthLimit) { in makePath()[all …]