Searched refs:fPoolStringIndexLimit (Results 1 – 2 of 2) sorted by relevance
399 if (poolStringIndex >= bundle->fPoolStringIndexLimit) { in handlePreflightStrings()400 bundle->fPoolStringIndexLimit = poolStringIndex + 1; in handlePreflightStrings()468 if (offset < fPoolStringIndexLimit) { in makeRes16()473 offset = offset - fPoolStringIndexLimit + fPoolStringIndex16Limit; in makeRes16()891 if (fPoolStringIndexLimit != 0) { in write()892 int32_t sum = fPoolStringIndexLimit + fLocalStringIndexLimit; in write()897 if (fPoolStringIndexLimit < 0x10000 && sum <= 0x10000) { in write()899 fPoolStringIndex16Limit = fPoolStringIndexLimit; in write()904 ((int64_t)fPoolStringIndexLimit * 0xffff) / sum); in write()1056 indexes[URES_INDEX_LENGTH] |= fPoolStringIndexLimit << 8; // bits 23..0 -> 31..8 in write()[all …]
113 int32_t fPoolStringIndexLimit; member