Searched refs:fRangeUni (Results 1 – 1 of 1) sorted by relevance
266 GrGLSLProgramDataManager::UniformHandle fRangeUni; member in GrGLMorphologyEffect279 fRangeUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitCode()282 const char* range = uniformHandler->getUniformCStr(fRangeUni); in emitCode()377 pdman.set2f(fRangeUni, 1.0f - range[1], 1.0f - range[0]); in onSetData()379 pdman.set2f(fRangeUni, range[0], range[1]); in onSetData()