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Searched refs:fRecursionDepth (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/core/
DSkStroke.cpp192 int fRecursionDepth; // track stack depth to abort if numerics run amok member in SkPathStroker
359 fRecursionDepth = 0; in SkPathStroker()
907 return this->intersectRay(quadPts, kResultType_RayType STROKER_DEBUG_PARAMS(fRecursionDepth)); in tangentsMeet()
1022 STROKER_DEBUG_PARAMS(fRecursionDepth) ); in compareQuadCubic()
1032 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadCubic()
1040 STROKER_DEBUG_PARAMS(fRecursionDepth) ); in compareQuadConic()
1048 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadConic()
1067 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadQuad()
1075 STROKER_DEBUG_PARAMS(fRecursionDepth)); in compareQuadQuad()
1130 fRecursionDepth + 1)); in cubicStroke()
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