Searched refs:fRenderBuffer (Results 1 – 2 of 2) sorted by relevance
40 , fRenderBuffer(nullptr) in GrDebugGL()73 fRenderBuffer = nullptr; in ~GrDebugGL()167 if (fRenderBuffer) { in setRenderBuffer()168 GrAlwaysAssert(fRenderBuffer->getBound()); in setRenderBuffer()169 fRenderBuffer->resetBound(); in setRenderBuffer()171 GrAlwaysAssert(!fRenderBuffer->getDeleted()); in setRenderBuffer()172 fRenderBuffer->unref(); in setRenderBuffer()175 fRenderBuffer = renderBuffer; in setRenderBuffer()177 if (fRenderBuffer) { in setRenderBuffer()178 GrAlwaysAssert(!fRenderBuffer->getDeleted()); in setRenderBuffer()[all …]
77 GrRenderBufferObj *getRenderBuffer() { return fRenderBuffer; } in getRenderBuffer()134 GrRenderBufferObj* fRenderBuffer; variable