Searched refs:fRenderTargetSize (Results 1 – 6 of 6) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLPathRendering.h | 83 SkISize fRenderTargetSize; member 89 fRenderTargetSize.fWidth = -1; in invalidate() 90 fRenderTargetSize.fHeight = -1; in invalidate() 100 combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0, -SK_Scalar1, in getRTAdjustedGLMatrix() 101 0, -SkIntToScalar(2) / fRenderTargetSize.fHeight, SK_Scalar1, in getRTAdjustedGLMatrix() 104 combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0, -SK_Scalar1, in getRTAdjustedGLMatrix() 105 0, SkIntToScalar(2) / fRenderTargetSize.fHeight, -SK_Scalar1, in getRTAdjustedGLMatrix()
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D | GrGLProgram.h | 61 SkISize fRenderTargetSize; member 66 fRenderTargetSize.fWidth = -1; in invalidate() 67 fRenderTargetSize.fHeight = -1; in invalidate() 79 destVec[0] = 2.f / fRenderTargetSize.fWidth; in getRTAdjustmentVec() 82 destVec[2] = -2.f / fRenderTargetSize.fHeight; in getRTAdjustmentVec() 85 destVec[2] = 2.f / fRenderTargetSize.fHeight; in getRTAdjustmentVec()
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D | GrGLProgram.cpp | 122 fRenderTargetState.fRenderTargetSize.fHeight != pipeline.getRenderTarget()->height()) { in setRenderTargetState() 133 fRenderTargetState.fRenderTargetSize != size) { in setRenderTargetState() 134 fRenderTargetState.fRenderTargetSize = size; in setRenderTargetState()
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D | GrGLPathRendering.cpp | 224 renderTargetSize == fHWProjectionMatrixState.fRenderTargetSize && in setProjectionMatrix() 230 fHWProjectionMatrixState.fRenderTargetSize = renderTargetSize; in setProjectionMatrix()
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/external/skia/src/gpu/vk/ |
D | GrVkProgram.h | 80 SkISize fRenderTargetSize; member 85 fRenderTargetSize.fWidth = -1; in invalidate() 86 fRenderTargetSize.fHeight = -1; in invalidate() 98 destVec[0] = 2.f / fRenderTargetSize.fWidth; in getRTAdjustmentVec() 101 destVec[2] = -2.f / fRenderTargetSize.fHeight; in getRTAdjustmentVec() 104 destVec[2] = 2.f / fRenderTargetSize.fHeight; in getRTAdjustmentVec()
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D | GrVkProgram.cpp | 319 fRenderTargetState.fRenderTargetSize.fHeight != pipeline.getRenderTarget()->height()) { in setRenderTargetState() 330 fRenderTargetState.fRenderTargetSize != size) { in setRenderTargetState() 331 fRenderTargetState.fRenderTargetSize = size; in setRenderTargetState()
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