Searched refs:fSUni (Results 1 – 1 of 1) sorted by relevance
732 UniformHandle fSUni; member in __anonae3a547c0111::GrGLSpotLight2057 setUniformNormal3(pdman, fSUni, spotLight->s()); in setData()2095 fSUni = uniformHandler->addUniform(kFragment_GrShaderFlag, in emitLightColor()