Searched refs:fSampleCount (Results 1 – 12 of 12) sorted by relevance
/external/skia/src/views/unix/ |
D | SkOSWindow_Unix.cpp | 70 glXGetConfig(fUnixWindow.fDisplay, fVi, GLX_SAMPLES_ARB, &info->fSampleCount); in initWindow() 73 info->fSampleCount = 0; in initWindow() 114 glXGetConfig(dsp, fVi, GLX_SAMPLES_ARB, &info->fSampleCount); in initWindow() 136 info->fSampleCount = 0; in initWindow()
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/external/skia/src/views/win/ |
D | SkOSWindow_win.cpp | 372 &info->fSampleCount); in attachGL() 374 info->fSampleCount = 0; in attachGL() 515 eglGetConfigAttrib(fDisplay, fConfig, EGL_SAMPLES, &info->fSampleCount); in attachANGLE() 572 info->fSampleCount = fCommandBuffer->getSampleCount(); in attachCommandBuffer()
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/external/skia/include/views/ |
D | SkWindow.h | 35 int fSampleCount; member
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/external/skia/experimental/iOSSampleApp/Shared/ |
D | SkUIView.mm | 103 info->fSampleCount = 0;
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/external/skia/experimental/SkV8Example/ |
D | SkV8Example.cpp | 96 desc.fSampleCnt = attachmentInfo.fSampleCount; in windowSizeChanged()
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/external/skia/experimental/iOSSampleApp/ |
D | SkSampleUIView.mm | 156 desc.fSampleCnt = info.fSampleCount; 487 &info->fSampleCount);
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/external/skia/src/views/sdl/ |
D | SkOSWindow_SDL.cpp | 83 info->fSampleCount = msaaSampleCount; in attach()
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/external/skia/src/views/ |
D | SkWindow.cpp | 331 desc.fSampleCnt = attachmentInfo.fSampleCount; in renderTarget()
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/external/skia/platform_tools/android/apps/sample_app/src/main/jni/ |
D | com_skia_SkiaSampleRenderer.cpp | 75 info->fSampleCount = env->CallIntMethod(gWindowGlue.m_obj, gWindowGlue.m_getMSAASampleCount); in attach()
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/external/skia/dm/ |
D | DMSrcSink.h | 225 int fSampleCount; variable
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D | DMSrcSink.cpp | 862 , fSampleCount(samples) in GPUSink() 895 NewGpuSurface(&factory, fContextType, fContextOptions, info, fSampleCount, fUseDIText)); in draw()
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/external/skia/src/views/mac/ |
D | SkNSView.mm | 398 CGLDescribePixelFormat(format, 0, kCGLPFASamples, &info->fSampleCount);
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